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A Gray One?

Wouldn't you know it, just as soon as I publish math for the four new bases, SWU adds a fifth. I'm gonna try to make this fast: there's no mathematical card advantage or disadvantage to playing this deck. If you'd like to know the numbers, you can check the previous article (" Call it Swudespire "). The Lake House will give you the same odds of drawing as the "standard" deck in that article. That said, there are a couple of things we can learn from/about Lake Country: 1) The Life value of access to an Aspect 2) The Resource value of 4 Life Clearly, the lost value for getting access to a single color Aspect is four Life in this case. But it's worth remembering that losing something is not necissarily valued at the same rate as gaining something. For example, in JTL the red base gains you consistency and the green base loses you consisitency. Even though they use directly comparable gains and losses, the gains and losses are assigned ...
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Call it Swudespire

I doubt anyone still visits this blog from the CISS days, but if you do: this post is very likely a one-off. I'm just working up some numbers for my playgroup and figured I should use what I already have available here, rather than try to cram this novel into discord. I've also forgotten how to format these things effectively. Here are the four bases that I'll be discussing in this post. I'm not about to try to remember their names, so we're going with RBYG. Effectively, all of these bases make an exchange of health for cards - our job here today will be to see how these exchanges change certain probabilities related to card draw (for comparison, we'll also be using a "Standard Base" that has 30 health and no ability). It's unlikely that any of these exchanges will end up being directly comparable. By which I mean we won't be able to craft a perfect X cards = X life ratio that stands up through the 4 bases, much l...

NO POSTS FOR A WHILE YALL

Gonna be kinda busy for the next bit - picking up extra shifts in COVID containment area.   Sorry for the lack of content.

Cardiology: Wildform

Decision: Should You Play Wildform? TL;DR:  Unfortunately, this one probably isn't good enough.  And with only two warbands left to see the light of day in Season 3, it's probably not going to be good enough any time soon. Factor: What does it even do? This card is, admittedly, a little hard to get a handle on.  In it's most basic form, it gives you a chance to permanently increase the damage of your range 1-2 attacks, with the potential to grab some other bonuses.  Unfortunately, you're almost completely at the mercy of the dice as to which bonus you'll get: +1 move, +1 wounds, or +1 defense.  Assuming an unaugmented level 2 caster, your chances of getting each of the bonuses is as follows: 25% - +1 move 11% - +1 wounds 3%   - +1 defense The other 61% of the time, you're getting nothing.  Sorry.  Obviously, you can bump up the chance of success with other cards, but we'll have to see if that's worth your trouble later on....

Special: The WurmStat

Special: The WurmStat TL;DR: Don't count on the damage reduction saving your "tail" very often - but it is a nice bonus that adds to the already solid survivability of the Trichinosis Team. A Mistake and A Warning Oops, wrong button. In our last article , we mentioned that there might be some times when it's beneficial to put Substance Siphon on Fecula, even if it didn't increase the number of dice that she's rolling on defense.  We arrived at that conclusion by doing a few specific calculations on attacks and defenses and factoring in the damage reduction ability of the Wurmstat.  In these specific cases, there were very slight improvements to the average damage Fecula would take against those attacks.  Upon realizing this, we got very excited to see how much benefit Fecula (and the other Barfbois) would gain from switching to dodges against all attacks .  So we did a prodigious amount of math. As it turns out, switching from blocks to ...